My least favorite classic fairytale is "The Little Mermaid." I hated the original ending and felt the mermaid had a stupid death. The Disney animated film gave me nightmares.
Despite that, merfolk provide endless fuel for my overthinking imagination. Why make a deal with a sea witch when human have options for getting around without legs?
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The Ipswich Mermaid, George Courage, Acrylic on canvas 8"x10". |
The idea of merfolk using a wheelchair is not original to just me. In “Roverandom” by J. R.R. Tolkien there is an underseas adventure that ends in a wizard and his merfolk wife getting banished to the surface. The wife becomes a small business owner and very famous swim instructor. She is described to go around in a horse drawn 'bath-chair.'
As charming as that character concept is, I am not Tolkien. He made a living as an English college professor and ploy-linguist. I have an incomplete environmental engineering degree and chronic health issues. My creative approach takes another angle.
Overthinking
When I imagine merfolk in wheelchairs, my first instinct is “I hope wherever they are going is ADA compliant.” While I don't yet need mobility aids, my dodgy joints and low blood pressure make like accessibility toilets, ramps, handrails and rest benches a boon. Unfortunately, many space designers forget or outright sacrifice those features. Smaller bathrooms means more floor space for making money. Ramps and comfortable benches are never seen as 'bold artistic expression.' You can have the best wheelchair in the world, and there are still places you can't go.
If a merfolk uses mobility aids on land, they have to deal with all the accessibility issues that we humans face.
Another thing that comes to my mind with any mobility aid – chair, cane, brace – is long term comfort. I have friends and family who have used all of them at one point or another. Each comes with a unique set of challenges. Chair and braces can cause bruising and circulation issues from long use. Double crutches require training so your wrists and shoulder can take the pressure. Even a walker or a cane requires a degrees of mindfulness.
This is all assuming you're a human whose used to living on land and in the air. Merfolk live in the water. The buoyancy and resistance change is going to be as tricky learning to swim is for us.
Merfolk also have the complication of having *just* a tail. Human do have tails (the tiny bones at the base of our spine). However, we sit on our hip bones. Aquatic mammals like whales, dolphins, and manatee, lack hipbones and the pelvic bone is all but identical to the surrounding spinal vertebral. If a merfolk where to 'sit' upright like a human, all that weight and pressure goes onto a handful of vertebral. (This doesn't begin to touch on if the mer using a lateral tail flick like a shark. That spine isn't going to bend into a chair posture.)
Merfolk would not be able to use a standard mobility aid comfortably. It would take training and modifications.
The last element to consider is cost. Good mobility aids are expensive (especial in the U.S. where making a deal with a sea witch is a less daunting process than dealing with healthcare industry, insurance companies, and out-of-pocket costs.) Even if you use magic to 'cheat,' land mobility aids are going to be more of a tool than a toy. You aren't going to spend all that money and time training unless you are serious about making it part of your life.
All these elements will shape what kind of merfolk can afford or want to spend time on land. Yes, transformation magic is always an option, but that means giving up the sea. Most people are not bubble-brained princesses willing to give up their family, culture, and body over a man they met for a few hours.
One of the core guidelines when I put fantasy beings in my stories is that people are people no matter their shape. People are curious, people are creative, and most of all people find ways to overcome obstacles. Humans want to explore the sky and sea, because it's there. Merfolk want to see what's on the land. Finding other people and sharing ideas is part of how we grow. The land and sea would not be separate worlds. People learn from and inspire each other.
In Mundus
I imagine that merfolk communities do business with the 'terrestrial' neighbors. It's common to see a floating fish market or pods of off duty pilots and divers by a riverbank or city docks. These mers do leave the water for short periods of time, business meetings, trying a meal at a local pub, rolling over to the next stand for a bit of hot gossip. However, tourist merfolk are rare.
Merfolk curious enough to travel on land sort are more akin to people going on a long vacation with curated experience packages. They travel up a water channel and make group trips to see famous on-land sights. The most luxurious trips use magical aids like levitation rings or transformation potion for the live on land experience.
It's expensive, and some foolhardy mers have gotten themselves in debt over those trips. However, the general consensus is that if you want to go have a look at how the people up top live, you can.